The dead need love too

May 26th, 2011

Just finished up a 10 page comic script for an undead story of love and loss. I’m really happy with how it turned out.

I’ve always had sort of a morbid fascination with death. Not the gross, dead body, kind of death, but the iconography and subtext of death. In college, my second video project was a pseudo-documentary shot with real footage of behind the scenes mortuary action. I have skeleton tattoos. Like I said, iconography.

My new comic script let me play with that, just a little. Not sure who the artist will be yet but am super excited to see who it might be.

Wondercon 11

March 29th, 2011

Getting ready for Wondercon – my favorite comic convention. Lots of friends in town, including Matt Haley and his Star Wars blacksploitation extravaganza. Can’t wait to see it!

SDCC 2011 Here I Come!

January 13th, 2011

Got my pro registration form via email yesterday and signed up today! It’s still seven months away but I’m already super excited for Con!

Final Issues! Telara Chronicles and Resident Evil

January 3rd, 2011

Resident Evil #6

It was a December to Dismember for me. The final, bloody issue of my Resident Evil series finally hit shelves, as did the spine tingling finalé of Telara Chronicles.

I actually started working on the Resident Evil book back in September of 2008, if you can believe it. First issue was released in March 2009 with art by Kevin Sharpe, who I really enjoyed working with. Starting with Issue 3, where the lives of the two main characters Holiday Sugarman and Mina Gere finally converged, Jheremy Raapack took over the artistic duties. I also really enjoyed working with him. The switch in art style took the book in a very different direction, but it kind of worked because the story moved from a sterile space station (Mina) and an Afghanistan like desert canyon (Holiday) to the steamy jungles of South America where zombies are running riot. Changing the artist reinforced the change in locales and the increasingly dire situation our heroes found themselves in. Now, more than two years later, the final issue is out. Going back and reading the whole series is almost like reading someone else’s work.

Telara Chronicles #4

Telara Chronicles #4

Telara Chronicles was a very different experience. Instead of waiting, waiting, waiting, it was HURRY! HURRY! HURRY! Especially for story artist Pop Mhan, who I ABSOLUTELY LOVED collaborating with and is working on Ender’s Game now. The Zero issue for SDCC ’10 was on an amazingly short time table. And once we moved from the Zero issue to the mini-series, things didn’t let up. We (art, edit, color, letters) were literally getting things in at the last possible minute. But I have to hand it to the folks over at Wildstorm, they know their stuff and can work a deadline. My editor over there, Jim Chadwick, is a peach. Hard working dude who made every step of the process as easy as it possibly could be. Of course, I can’t talk about Telara Chronicles without mentioning my dear friend Joel Gomez, who did the back up stories. We have been trying to find a project to work together on for evar! Finally did and he really did an awesome job.

The trade edition of Telara Chronicles will be out soon as well, bundling all 5 issues (Zero through 4) into a single book. Looking forward to that. But the edition I am most looking forward to will be included in the RIFT Collector’s Edition game box. It is a hardback that also includes all five issues. But it’s a hardback. Come on. You know that’s kinda cool.

So 2010 was a good year for me and comic books. Resident Evil. Telara Chronicles. And I also did a three part story for Square-Enix’ Nier game. I’m hoping 2011 will be even better.

Newsarama preview of Telara Chronicles #1

September 21st, 2010

Newsarama posted a 9 page preview the first issue of Telara Chronicles. In color no less!

If you’re curious about the book, be sure to check it out. On shelves tomorrow.